Interactive, Nonlinear Stories and Guided Interviews with Twine

  • Pre-workshop activities: 25 min
  • Introductory presentation: 10 min
  • Hands-on activities: 60-90 min

Why Twine?

Twine is an open source tool that can be used to create stories that are interactive and non-linear. Twine can be used for multiple purposes including Guided Interviews or storytelling including embedded images, video, and audio if desired.

Twine can also create game based experiences which gives readers options and choices throughout the story. All reader choices and selections in Twine stories are saved locally in the readers’ web browser and there is also no need to create an account, which means that there are little to no privacy concerns when using Twine in educational settings.

Learning objectives

Participants will be able to do the following by the end of this workshop:

  1. Navigate around the Twine app, including, Archive and Import stories.
  2. Be able to create a new story.
  3. Be able to create new [[passages]] to a story.
  4. Know basic markup tags and how to use them.
  5. Know how to modify background formatting with CSS.
  6. Be able to add images from other web servers.
  7. Know where to find other projects and tutorials for learning how to use Twine.
  8. Be able to add a random event in the text.
  9. Be able to add links to YouTube videos.
  10. Know where to find directions so they can upload their Twine story to their UVic webspace or Github.com.
  11. Be able to use variables to track reader selections throughout a story (or interview).

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